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[[[[!!!wars MUST END!!! - common sense.]]]]

It's mini test games bundle by X-P.  Attempts at the start of GameDev journey.

WORK IN PROGRESS PROJECT

Links to Tutorial,  Projects learned and working along a way. Hope it will be useful for others starting or want to try making games.  

Would really Like To see projects You started/starting GameDev experience (Share in comments definitely going  to check them out)

Tests  of ideas, Code samples, Project files, Assets. 

Working on this to understand, learn mechanics of game engines/frameworks
( most foss [Godot, Mono, FNA/XNA, BEVY, HAXE, other...], but some free too Unity) to better and faster create own games.

Here will be builds of all mini games in one and links to separate projects by Timeline of creation.

All code can be downloaded and reused(with or without crediting X-P, but It would be NICE to add link to this bundle, so anyone who would like to fast make own game just by replacing art other assets could find it easy.)

Each mini game will be with links and credits of tutorials used To create It.

!!!X-P would truly appreciate if You send  Here links to projects You made Using this Bundle.!!!

Will try to construct all in order so It understandable and easy to use, try learn along, but it will take time and 

appreciate any suggestions and corrections  in comments.

GitHub link https://github.com/X-POWER0/BOGT_by_X-P

Everyone Who Found This !!Have a Great Time!!

List of games

(X-PgamedevHistory):

(2018)swf_greating_cards
(2020)XNA - ["Vengeful Grey Guy"]
(WorkInProgress2Dminigame test platformer)
(2020)Stencyl - ["REBITH/DETH"]
(WorkInProgress2Dminigame),
(2021)Stencyl - ["VLchar"]
(WorkInProgress2Dconstructor mini platformer)
(09.2022)HaxeFlixel- ["Wolverine Hug(arcade)"]
(WorkInProgress, alpha 2Dminigame )
(09.2022)Unity5 - ["Wolverine Hug"]
(WorkInProgress, alpha 3Dminigame, from moded Unity Standart Assets)
(12.2022)Unity5 - ["D-CY"]
(WorkInProgress2Dfullgame idea work on DEMO, pixelart cyberpunk)
(05.2023)JavaScript - [BG jumping]
(Completed(as is), 2Dminigame chrome dino remake)
(05.2023)Pyton, PyGame - [Color Switch Arcade]
(Completed(as is), 2Dminigame),
(05.2023)Pyton, PyGame - [BdGooseMX]
(DoneAsIs, alpha, 2Dminigame  remake GOIT free webinar)playWeb
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(05.2023)Pyton turtle - [Purple Xsnake]
(WorkInProgress2Dminigame, snake remake)
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(05.2023)JavaScript - [bg_js_snake_]
(Completed(as is), 2Dminigame, snake remake)
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(05.2023)JavaScript - [bg_js_match]
(Completed(as is), 2Dminigame, remake concentration, match, pairs )
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(24.06.2023)Unity5 - ["Purple Xsnake"]
(WorkInProgress2Dminigame python test snake remake)
(02.07.2023)Unity5-2018 - ["sqrBaskBall"]
(Completed(as is) 2Dminigame, shoot ball in basket)
(05.07.2023)Unity5 - ["BDH"]
(WorkInProgress3Dminigame, build destroy harvest)
(06.07.2023)Unity5 - ["JumpRPG"]
(WorkInProgress3Dminigame, testing ways of making controllable jumps, and bouncing)
(11.07.2023)Godot 1 - ["flapITbyBoard"]
(WorkInProgress2Dminigame, flapping bird with EDITS)
(12.07.2023)Unity5 - [flapITbyBOARD]
(Completed(as is), 2Dminigame, flapping bird with EDITS)
(15.07.2023)Unity5 - ["BiggerCar"]
(WorkInProgress2Dminigame, arcade)
Unity5 - ["SAEPUM"]
(WorkInProgress3Dminigame, "Standart Assets Example Project Unity MOD", add fighting, shooting, ride car etc)
(18.07.2023)Unity5 - ["DXquad"]
(WorkInProgress, alpha 3Dminigame, shooting inspired DeuseEx HR atmosphere)
(28.07.2023)Unity5 - ["2dplatformX"]
(WorkInProgress2Dminigame, basic platformer characters gave supernatural powers)


----flapITbyBOARD

(03.08.2023)[PLAYweb} BUILDS: win32, win64, linux universal 

img

- minigame on theme of flappy bird mechanic but with own editions.
Software used: Unity 5.2.5f, Gimp, Notepad++, MonoDevelop, BoscaCeoil

more info Game about having Your own parts as obsticales on Your path. Overcoming it endlessly to reach better Yourself.
Info: Get To the next side of screen. Overcome obstacles by fly or dodge, crawl.  - - Push constantly to the RIGHT.
Controls:
Left,Right - A,D keys, arrows, MobileControls(UI screen buttons),Horizontal AXIS(Unity standart input)
Fly - Space, Mouse RightButton, Screen(Click&hold, Touch without UI Screenspace), Jump(Unity standart input)
Pause,Cancel - Escape, Cross UI button on Left Top of Screen
Submit - Enter, Return, Space, UI buttons, Submit(Unity standart input)
Switch OFF Sound - In PAUSE Menu(In play use Escape or Cross UI button), select "SOUND".
ResetScore - In START or PAUSE menu.
SHARE YOUR SCORE in comments on ITCH.io PAGE!!!!!!!
links as credits to Authors who's info used
Make Flappy Bird in 5 Minutes (Unity Tutorial) - YouTube
Recreate FLAPPY BIRD in just 13 MINUTES (Godot Game Engine) - YouTube
Comments | Godot GDScript Tutorial | Ep 04 | Godot Tutorials
godot-demo-projects/2d/kinematic_character/player/player.gd at master В· godotengine/godot-demo-projects В· GitHub
Invisible Public Variable in Inspector - Questions & Answers - Unity Discussions
Invisible Public Variable in Inspector - Questions & Answers - Unity Discussions
unity game engine - Getting the width of a sprite - Stack Overflow
Unity - Scripting API: Object.DontDestroyOnLoad
How to find an inactive game object? - Questions & Answers - Unity Discussions
How To Make Your Game Look The Same On All Mobile Screen Sizes - Unity Mobile Game Development - YouTube
How To Fit Your Game For Every Resolution In Unity - YouTube
Force camera aspect ratio 16:9 in viewport - Unity Forum
LetterBoxer/LetterBoxer/Assets/LetterBoxer/LetterBoxer.cs at master В· rabidgremlin/LetterBoxer
Access "Left", "Right", "Top" and "Bottom" of RectTransform via script - Questions & Answers - Unity Discussions
Access "Left", "Right", "Top" and "Bottom" of RectTransform via script - Questions & Answers - Unity Discussions
Access "Left", "Right", "Top" and "Bottom" of RectTransform via script - Questions & Answers - Unity Discussions
Letter Box: Free asset to handle aspect ratios in Unity 2D [RNDBITS-037] - YouTube
How do I play multiple Audio Sources from one GameObject? – Unity
Unity - Scripting API: AudioSource.PlayOneShot
Unity - Scripting API:
How To play audio on button press unity 5? - Unity Forum
How to loop a sound while a button is pressed, but wait for it to finish - Questions & Answers - Unity Discussions
Audio/c#/unity Can i control the duration by time ? - Questions & Answers - Unity Discussions
c# - How to stop an audio when PlayOneShot is used - Stack Overflow
Workaround for using invoke for methods with parameters - Questions & Answers - Unity Discussions
Workaround for using invoke for methods with parameters - Questions & Answers - Unity Discussions
Resolved - Invoke with parameters? - Unity Forum
c# - How to turn off all the sounds in unity on click of button - Stack Overflow

----DXquad

(07.08.2023)[PLAY-testweb} BUILDS: win32, win64, linux universal 

img

- WORK_IN_PROGRESS Quad (cube) augmented with gun Going against evil Black quads to unleash secrets Noone EvEr Dare to. Minigame simple quad shooter in DeusEX HR colors.
Software used: Unity 5.2.5f, Gimp, Notepad++, MonoDevelop

more info Game inspired by friends(AZ32a) old Idea and DeuseEX Human Revolution color, atmosphere.
Info: Survive, and destroy as many nasty Black Quads as You can before time ends. Basic run and shoot.  - - Shoot constantly by Press and Hold.
Controls:
Move - W,S,A,D keys, arrows, UIButtons on Left(screen MobControls),Horizontal AXIS(Unity standart input)
Camera - Mouse arrows, UIButtons on Right(screen MobControls)
Gun - F,Gun(UI Button MobControls)
Shoot - Ctrl, Mouse LeftButton, Screen,Shoot(Click&hold, UI Button MobControls)
Jump - Space, Jump(Unity standart input, UI Button MobControls)
View - V key, View(UI Button MobControls)
Pause,Cancel - Escape, = UI button on Left Top of Screen
Submit - Enter, Return, Space, UI buttons, Submit(Unity standart input)
Switch OFF Timer - In PAUSE Menu(In play use Escape or = UI button), press "--ON" under Timer&Score.
Switch OFF MobControls - In PAUSE Menu press "MobControls" on the left.
Switch On CursorLock - In PAUSE Menu press "-CursorLock" under Timer&Score.
SHARE YOUR SCORE in comments on ITCH.io PAGE!!!!!!!
links as credits to Authors who's info used Inspire by: Az32a, DeusEX Human Revolution, Unity, Brackeys, ZeroKelvinTutorials
Shooting with Raycasts - Unity Tutorial - YouTube
#1 FPS Movement: Let's Make a First Person Game in Unity! - YouTube
#2 FPS Raycast Interactions: Let's Make a First Person Game in Unity! - YouTube
Is there a premade triangle asset? - Questions & Answers - Unity Discussions
Is there a premade triangle asset? - Questions & Answers - Unity Discussions
How to create a Triangle Object? - Unity Forum
How to make triangles - Unity Forum
images (300Г—168)
Deus Ex: Human Revolution by Michael McCann — VGM WAX
How to ray-cast through objects. - Unity Forum
Keep a UI.Image from blocking Clicks? - Unity Forum
Unity - Scripting API: Application.Quit
How to resume a paused ParticleSystem that has been stopped without emitting new particles? - Unity Forum
Unity - Scripting API: Object.FindObjectOfType
Foreach a list of objects - Unity Forum
How to correctly convert Object to GameObject - Questions & Answers - Unity Discussions
Using Type.GetType() with Unity objects - Unity Forum
How to get all GameObjects in Scene? - Questions & Answers - Unity Discussions
screenshot
Video Game Deus Ex: Human Revolution HD Wallpaper by Scotchlover
How do I get the literal width of a RectTransform? - Questions & Answers - Unity Discussions
How do I get the literal width of a RectTransform? - Questions & Answers - Unity Discussions
unity game engine - Unity3D - Problems after reloading scene via Application.LoadLevel - Stack Overflow
c# - Load Scene is not restarting the scene properly - Stack Overflow
c# - Load Scene Unity - Stack Overflow
Reload scene when dead - Questions & Answers - Unity Discussions
Unity - Scripting API: Application.LoadLevel
Fix Lighting Going Dark in the Unity Editor When Resetting a Scene - YouTube
How to keep score in Unity (with loading and saving) - Game Dev Beginner
TOUCH CONTROLS in Unity! - YouTube

----BDH

(01.09.2023)[PLAY-testweb} BUILDS: win32, linux universal 

img

- [as IS](comment for update if interested). Blocky Guy on destruction spree. Stone against Stone. Guy from Unity Cubes against Building from Unity Cubes. Simple Minigame.
Software used: Unity 5.2.5f, Gimp, Notepad++, MonoDevelop

more info Game Idea about Building, Destoying, Harvesting... might be updated. But now only Destroy building and reset as many as You can till Time Ends. Basic run, and hit. -- 2 Achivments for You to find.
- - Hit constantly by Press and Hold.
Controls:
Move - W,S keys, arrows, UIButtons on Left(screen MobControls),Horizontal AXIS(Unity standart input)
Camera - A,D keys, arrows, UIButtons on Left(screen MobControls)
Hit - Ctrl, Mouse LeftButton, Hit(Click&hold, UI Button MobControls)
Jump - Space, Jump(Unity standart input, UI Button MobControls)
Double Jump - press Jump again after first Jump released
Pause,Cancel - Escape, = UI button on Left Top of Screen
Submit - Enter, Return, Space, UI buttons, Submit(Unity standart input)
Play without timer - After End of timer press Continue..
Switch OFF MobControls - In PAUSE Menu press "MobControls" on the left.
SHARE YOUR SCORE in comments on ITCH.io PAGE!!!!!!!
links as credits to Authors who's info used
Animation Must be marked as legacy - Questions & Answers - Unity Discussions
animation - How to play an AnimationClip when key is pressed in Unity3d, C#? - Stack Overflow
Unity - Scripting API: Animation
Resolved - Rotate towards mouse position - Unity Forum
Using a raycast for jumping - Unity Forum
How to ignore a raycast collision with a particular object? - Questions & Answers - Unity Discussions
How to ignore a raycast collision with a particular object? - Questions & Answers - Unity Discussions
Unity Skybox - Change the default skybox + day/night cycle tutorial - YouTube
c# - Change the animation speed via script? - Stack Overflow
Unity - Manual: Depth of Field
Touch collider with trigger - Unity Forum
Add force with limits - Unity Forum
How do I set a specific force to a rigidbody? - Questions & Answers - Unity Discussions
How to change selected button in EventSystem or deselect it - Questions & Answers - Unity Discussions
Post Processing Layer - Unity 2018 - Complete Tutorial - YouTube
unity 2018 change project pipeline - Google Search
Unity - Manual: Switching render pipelines
Unity Post Processing | TutorialsEU
unity 2018 camera blur - Google Search
Unity BLUR Shader: Camera BLUR in Unity
Unity Post Processing - EVERY EFFECT - Unity post-processing stack - bloom, glow, grain, motion blur - YouTube


== NOT ORIGINAL IDEA --

----BdGooseMX (25.05.2024)[PLAYweb} BUILDS: wasm, win32

more info

- [as IS]. You Playing radiocative agent BdGooseMX Goal destroy missles to Save people. Avoid missles and Collect crates to FIGHT BACK!!!
Simple Minigame.
Software used: Gimp, PortablePython(2.7,3.4,3.8), Pygame2.0.3, Pygbag, Notepad++, VSCodium, Mozilla FireFox

Game remake of GOIT free webinar game in Python using Pygame. Art by GOIT edited by x-p. Code from webinar Modified by x-p
- - Aim for head of missle.
Controls:
Move - Arrow keys
HitMissle - press Space
Pause - Escape
Submit - Enter, Return
SHARE YOUR SCORE in comments

!!!THANKS!! for ability to webplay pygame.
Amazing and hard Job done
by Paul m. p. Peny

links as credits to Authors who's info used
pygame-web
Paul m. p. Peny
GOIT webinar
pygbag pypi

----BurnGhost logo mini games SERIES (05.2023-still)[PLAYweb} BUILDS: html js

!!!!Great Appreciations to ALL Developers and Communities - without ALL of YOU and Your hard work This won't be possible!!!

-

THANKS!

(for checking)

Have a GREAT TIME.

Download

Download NowName your own price

Click download now to get access to the following files:

---- flapITbyBOARD github folder with builds
External
flapITbyBOARD github Unity5 project folder to check code
External
flapITbyBOARD github Unity5 projectfiles ZIP
External
---- DXquad testbuilds github folder
External
---- BdGooseMX
External

Development log

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