BOGT by X-P
A downloadable game for Windows and Linux
[[[[!!!wars MUST END!!! - common sense.]]]]
It's mini test games bundle by X-P. Attempts at the start of GameDev journey.
WORK IN PROGRESS PROJECT
Links to Tutorial, Projects learned and working along a way. Hope it will be useful for others starting or want to try making games.
Would really Like To see projects You started/starting GameDev experience (Share in comments definitely going to check them out)
Tests of ideas, Code samples, Project files, Assets.
Working on this to understand, learn mechanics of game engines (Unity, Godot, Mono, XNA and other) to better and faster create own games.
Here will be builds of all mini games in one and links to separate projects by Timeline of creation.
All code can be downloaded and reused(with or without crediting X-P, but It would be NICE to add link to this bundle, so anyone who would like to fast make own game just by replacing art other assets could find it easy.)
Each mini game will be with links and credits of tutorials used To create It.
!!!X-P would truly appreciate if You send Here links to projects You made Using this Bundle.!!!
Will try to construct all in order so It understandable and easy to use, try learn along, but it will take time and
appreciate any suggestions and corrections in comments.
GitHub link https://github.com/X-POWER0/BOGT_by_X-P
Everyone Who Found This !!Have a Great Time!!
List of games
(X-PgamedevHistory):
(2018)swf_greating_cards
(2020)XNA - ["Vengeful Grey Guy"]
(WorkInProgress. 2Dminigame test platformer)
(2020)Stencyl - ["REBITH/DETH"]
(WorkInProgress, 2Dminigame),
(2021)Stencyl - ["VLchar"]
(WorkInProgress, 2Dconstructor mini platformer)
(09.2022)HaxeFlixel- ["Wolverine Hug(arcade)"]
(WorkInProgress, alpha 2Dminigame )
(09.2022)Unity5 - ["Wolverine Hug"]
(WorkInProgress, alpha 3Dminigame, from moded Unity Standart Assets)
(12.2022)Unity5 - ["D-CY"]
(WorkInProgress, 2Dfullgame idea work on DEMO, pixelart cyberpunk)
(05.2023)JavaScript - [BG jumping]
(Completed(as is), 2Dminigame chrome dino remake)
(05.2023)Pyton, PyGame - [Color Switch Arcade]
(Completed(as is), 2Dminigame),
(05.2023)Pyton, PyGame - [Bandera Goose]
(WorkInProgress, alpha, 2Dminigame from GOIT free webinar)
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(05.2023)Pyton turtle - [Purple Xsnake]
(WorkInProgress, 2Dminigame, snake remake)
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(05.2023)JavaScript - [bg_js_snake_]
(Completed(as is), 2Dminigame, snake remake)
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(05.2023)JavaScript - [bg_js_match]
(Completed(as is), 2Dminigame, remake concentration, match, pairs )
Unity5 - ["Wolverine Hug"]
(WorkInProgress, Update)
(24.06.2023)Unity5 - ["Purple Xsnake"]
(WorkInProgress, 2Dminigame python test snake remake)
(02.07.2023)Unity5-2018 - ["sqrBaskBall"]
(Completed(as is) 2Dminigame, shoot ball in basket)
(05.07.2023)Unity5 - ["BDH"]
(WorkInProgress, 3Dminigame, build destroy harvest)
(06.07.2023)Unity5 - ["JumpRPG"]
(WorkInProgress, 3Dminigame, testing ways of making controllable jumps, and bouncing)
(11.07.2023)Godot 1 - ["flapITbyBoard"]
(WorkInProgress, 2Dminigame, flapping bird with EDITS)
(12.07.2023)Unity5 - [flapITbyBOARD]
(Completed(as is), 2Dminigame, flapping bird with EDITS)
(15.07.2023)Unity5 - ["BiggerCar"]
(WorkInProgress, 2Dminigame, arcade)
Unity5 - ["SAEPUM"]
(WorkInProgress, 3Dminigame, "Standart Assets Example Project Unity MOD", add fighting, shooting, ride car etc)
(18.07.2023)Unity5 - ["DXquad"]
(WorkInProgress, alpha 3Dminigame, shooting inspired DeuseEx HR atmosphere)
(28.07.2023)Unity5 - ["2dplatformX"]
(WorkInProgress, 2Dminigame, basic platformer characters gave supernatural powers)
flapITbyBOARD
(03.08.2023)[PLAYweb} BUILDS: win32, win64, linux universal
img
- minigame on theme of flappy bird mechanic but with own editions.
Software used: Unity 5.2.5f, Gimp, Notepad++, MonoDevelop, BoscaCeoil
more info
Game about having Your own parts as obsticales on Your path. Overcoming it endlessly to reach better Yourself.Info: Get To the next side of screen. Overcome obstacles by fly or dodge, crawl. - - Push constantly to the RIGHT.
Controls:
Left,Right - A,D keys, arrows, MobileControls(UI screen buttons),Horizontal AXIS(Unity standart input)
Fly - Space, Mouse RightButton, Screen(Click&hold, Touch without UI Screenspace), Jump(Unity standart input)
Pause,Cancel - Escape, Cross UI button on Left Top of Screen
Submit - Enter, Return, Space, UI buttons, Submit(Unity standart input)
Switch OFF Sound - In PAUSE Menu(In play use Escape or Cross UI button), select "SOUND".
ResetScore - In START or PAUSE menu.
SHARE YOUR SCORE in comments on ITCH.io PAGE!!!!!!!
links as credits to Authors who's info used
DXquad
(07.08.2023)[PLAY-testweb} BUILDS: win32, win64, linux universal
img
- WORK_IN_PROGRESS
Quad (cube) augmented with gun Going against evil Black quads to unleash secrets Noone EvEr Dare to. Minigame simple quad shooter in DeusEX HR colors.
Software used: Unity 5.2.5f, Gimp, Notepad++, MonoDevelop
more info
Game inspired by friends(AZ32a) old Idea and DeuseEX Human Revolution color, atmosphere.Info: Survive, and destroy as many nasty Black Quads as You can before time ends. Basic run and shoot. - - Shoot constantly by Press and Hold.
Controls:
Move - W,S,A,D keys, arrows, UIButtons on Left(screen MobControls),Horizontal AXIS(Unity standart input)
Camera - Mouse arrows, UIButtons on Right(screen MobControls)
Gun - F,Gun(UI Button MobControls)
Shoot - Ctrl, Mouse LeftButton, Screen,Shoot(Click&hold, UI Button MobControls)
Jump - Space, Jump(Unity standart input, UI Button MobControls)
View - V key, View(UI Button MobControls)
Pause,Cancel - Escape, = UI button on Left Top of Screen
Submit - Enter, Return, Space, UI buttons, Submit(Unity standart input)
Switch OFF Timer - In PAUSE Menu(In play use Escape or = UI button), press "--ON" under Timer&Score.
Switch OFF MobControls - In PAUSE Menu press "MobControls" on the left.
Switch On CursorLock - In PAUSE Menu press "-CursorLock" under Timer&Score.
SHARE YOUR SCORE in comments on ITCH.io PAGE!!!!!!!
links as credits to Authors who's info used
Inspire by: Az32a, DeusEX Human Revolution, Unity, Brackeys, ZeroKelvinTutorialsBDH
(01.09.2023)[PLAY-testweb} BUILDS: win32, linux universal
img
- [as IS](comment for update if interested).
Blocky Guy on destruction spree. Stone against Stone. Guy from Unity Cubes against Building from Unity Cubes. Simple Minigame.
Software used: Unity 5.2.5f, Gimp, Notepad++, MonoDevelop
more info
Game Idea about Building, Destoying, Harvesting... might be updated. But now only Destroy building and reset as many as You can till Time Ends. Basic run, and hit. -- 2 Achivments for You to find.- - Hit constantly by Press and Hold.
Controls:
Move - W,S keys, arrows, UIButtons on Left(screen MobControls),Horizontal AXIS(Unity standart input)
Camera - A,D keys, arrows, UIButtons on Left(screen MobControls)
Hit - Ctrl, Mouse LeftButton, Hit(Click&hold, UI Button MobControls)
Jump - Space, Jump(Unity standart input, UI Button MobControls)
Double Jump - press Jump again after first Jump released
Pause,Cancel - Escape, = UI button on Left Top of Screen
Submit - Enter, Return, Space, UI buttons, Submit(Unity standart input)
Play without timer - After End of timer press Continue..
Switch OFF MobControls - In PAUSE Menu press "MobControls" on the left.
SHARE YOUR SCORE in comments on ITCH.io PAGE!!!!!!!
links as credits to Authors who's info used
!!!!Great Appreciations to ALL Developers and Communities - without ALL of YOU and Your hard work This won't be possible!!!
-
THANKS!
Check this - mini games on JavaScript with BurnGhost logo for start
https://github.com/X-POWER0/BurnGhost_logo_minigames
Download
Click download now to get access to the following files:
Development log
- BDH new minigameSep 01, 2023
- DXquad first public testbuildAug 07, 2023
- Uploaded flapITbyBOARD simple mini gameAug 04, 2023
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